
Most mods will go into the packages folder unless the mod author tells you to put it somewhere else. The place to look for most NRaas mods, or the ones that have command option menus anyway, would be on City Hall and in-game computers. documentselectronic artsthe sims 3modsoverrides. One is the NRaas NoCD mod, the other is the presence of AwesomeMod (there may be a couple of others). If what you are looking for as evidence of the mods working is the pop-up when the game starts up listing out Script Mods detected, it should be noted that there's a couple of inclusions that suppress that pop-up. The downloadable Framework they offer includes the required Resource.cfg file already in place and it comes with two sample mods for testing, NoIntroMovie and NoBuildSparkles, that you may keep or discard as you wish after the Framework is confirmed to be working. We recommend the procedure illustrated on the following page at MTS. Resource.cfg : r/Sims3 Where can I find this download All links for nraas and modthesims arent working.

TS3 mods, like all package file based content, require the Mods folder Framework to be inserted into the TS3 user game folder in Documents.

txt as the extension) and put it in the documentselectronic artsthe sims 3mods folder. Nothing has changed in that regard since Patch 1.12 was released alongside of Ambitions in 2010. An interesting thing to note also is that Nraas ErrorTrap/Overwatch (or whichever of their mods do this) doesnt warn me that theres a third-party program in my Bin file anymore, which happens during normal startup. Once thats done, name it resource.cfg (youll have to select 'all files' from the File Type drop down to keep it from tacking on.
