

While their absence won’t exactly impede the creativity of the millions of players already making levels, not being able to play as a wide range of guest characters is a feature that will be missed.įor first time players, your first port of call should definitely be the Story Mode, though “Story” is perhaps a bit generous. That said, as much as Super Mario Maker 2 adds content, the lack of Amiibo Support or the in-game Mystery Mushrooms which allowed you to play as a variety of characters that weren’t limited to the Mushroom Kingdom, is a bit of a bummer. Taking the “yes, and” improv method of creating a sequel, Super Mario Maker 2 builds upon the already impressive formula laid out by the first game, with an entirely new game style in the form of Super Mario 3D World, some new items, a more robust online offering and an actual Story Mode for players that want a little extra value out of their game, or just simply can’t connect to the internet and don’t have a bunch of levels already downloaded.

Ultimate already proving to be a much wider success on the Switch, releasing Super Mario Maker 2 for the portable console just made sense. The Wii U might have been a bit of failure, but two of its biggest successes (or perhaps it’s only successes) were Super Smash Bros.
